Foundation Art and Design-Unit 1 & 2

Observational

Within the second week of this course, we started with a similar exercise that I had done in the beginning of my Interactive Design course. I was actually a little prepared for this, unlike the rest of my classmates when starting this. Every time, we would get a new sheet of paper and object for each required exercise. The great thing about this was that I was a lot more confident about this then the last time. I also had a horrible sense of Deja vu as a result as well. Surprisingly, the rest of the class enjoyed these drawing exercises. I got a chance to take a look at the differences for each sheet too and see the effects. Some of them were easier to complete too. This was good for experimenting with just a piece of paper and a pencil. It’s nice to know that this would only be a one-time thing just for us to warm up I suppose.

 

 

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Couldn’t see where my hand was going

 

Our first exercise was to draw our object from observation. It seemed simple enough, at least it would be if I was able to look at my paper once in a while. I made sure to focus on getting the shapes right (or as accurate as I could). I could definitely sympathise with other students who had to do this. The Tutor would tell us to make it enlarged and my object was fairly small, making it difficult (since I couldn’t look at my paper). What hasn’t changed is that it’s still painful to look at to this day. What made it so challenging for me was that I couldn’t keep my eye on the pencil, so my hand coordination wasn’t top notch.

 

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Drawn from memory

This wasn’t as bad for me. At least I was able to look at my paper and navigate my pencil properly. I know that it wasn’t perfect and that’s not surprising. This involved taking a look at your object and memorising the appearance for a limited amount of time. We begun drawing after hiding our selected objects. I really enjoyed this out of all of them. I could sketch and have the rough image in my head which wasn’t so bad for me to do in the end. I even wanted to add in detail and  a shadow too. It didn’t even take a long time for me to complete. Soon, I looked at our objects again and noticed some differences in curves and texture. I will say that it was an improvement from my last attempt.

 

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Two words: Right hand

 

The best thing about practicing drawing and writing with my non-dominant hand is that I could improve when it came down to this exercise. I messed up horribly on proportions for this. I struggled with getting a good grip on the pencil I used. I was honestly worried about the results at first when I made this drawing, but I’m really happy with the improvement in comparison to the last picture I made with my right hand. I guess that drawing from observation made it easier. The images reminds me of a croissant (in a good way). I should get into using my right hand more for sketching.

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Continuous line

I didn’t really have problems with completing this drawing. I got to draw a dead leaf without taking my pencil off the paper.  Unfortunately, I couldn’t take the pencil off the paper to measure the proportions. The great thing was that I didn’t scale it too small this time. I never really got much feedback regarding this sketch. I mainly talked to my peers whilst completing this continuous line drawing. The visuals reminded me of stain glass windows due to the constant lines made back and forth. I find it pleasing to look at, but I don’t think I would draw this way without some type of style/theme for a project sometime.

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Anger- Jagged/Messy lines

This drawing looks quite messy with jagged line. This was mainly the result of holding the pencil in our fists and pressing hard and creating strokes that look as if we were angry. That was the main purpose of this exercise. I really hate how scruffy-looking the visuals are, but I guess I’m too much of a perfectionist. It seemed so child-like to me, but my Tutor encouraged me to keep going with these strokes to represent anger/rage. I couldn’t have cringed more every second from looking at what I had produced. At least, it’s good for me to have some variety with doodling and sketching.

Graphite and Textures

Since we were done with the other exercises, the Tutor wanted us to move on to other tasks. We had to use a piece of graphite and two sheets of paper. He showed us a demonstration of what we had to do with the materials that we had in front of us. We used a sheet of A2 paper and graphite to shade over different surfaces in order to collect different textures and eventually draw our own textures based on what’s in front of us. This was a new and refreshing activity for me to do for a change. I never really focused so much on the details of backgrounds and objects. It was pretty useful for me to observe and record different textures and use them for my own work.

 

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Collected different textures

We all went around college and outside to collect different textures from different surfaces (from the image shown above). This was simple enough as all we had to do was lay the sheet of paper onto a surface and shade on an area. The process continued until the rest of the sheet was filled. It was interesting to look at how unique textures are on buildings or objects and I never really paid attention to that before. This reminded me of a similar technique with an A4 paper, HB pencil and some coins. They both had the same outcome, which had me satisfied. I can say that this technique would be useful for detail and precision in my future artworks.

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Texture sketches

The Tutor wanted us to grab different materials and objects to sketch the textures in as much detail as we could. I was confused for a moment at the time, since we had our sheet with texture patterns. I thought that we had to use that so I ended mimicking one of the texture patterns for tinfoil, but when I realised my mistake, I ended up stopping it midway and moved onto other drawing other textures. I’m well aware of how odd they appear to be due to the techniques of cross-hatching. I didn’t really enjoy this so much, but it serves as a good reference for intricate detail as well.

More Drawing Tasks

In the Afternoon, we had to grab ourselves a drawing board, a couple sheets of paper and some sharpened pencils. For some I had to use other senses (that didn’t involve my eyes) and use two pencils with both hands. The tactile drawings were the worst for me for the lack of coordination. I would honestly believe this to be the worst of my sketches. Everything was out of place with no structure or any understanding of what I was doing on some parts of the exercises we did. Results had varied depending on the task that we did. I felt neutral towards it all in the end.

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Tactile (had my eyes closed)

I remember how awkward drawing this was, especially with my eyes closed. I would feel around my face, hair and clothes to visually describe what I had felt. The end result wasn’t really anything special, but other peers and my Tutor had described it as ‘Picasso-like’ and made other suggestions such as drawing my teeth as well. I eventually gave up half-way through and looked at what I made. I knew that it wouldn’t be (visually) to my liking based on the description of the image. There were some curves and lines that were shaped as facial features that I managed to get from feeling my own face. It’s a shame that I couldn’t have them closer together. Picasso would be proud.

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Tactile Part Two (eyes closed)

We had the same objective, but this time we had to feel the object in our hands. Once again, I focused more on describing what I felt onto the sheet. I really gave up on this one and I definitely wasn’t pleased with how it turned out at all. Other people around me managed to try and capture the image and I felt absolutely lazy at the time. If I had to pick between the first and second tactile drawing, I would pick the first. This was reduced to lines and no shape. A part of me wanted to cheat and draw an image, but I knew that wouldn’t be allowed as our Tutor would be walking around to see what we were doing. I couldn’t really risk it. There wasn’t anything to say regarding feedback, but I know that I’m glad that I’m not blind.

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Two-handed

This time we used two hands to draw an object at the time. I did struggle to get the grip for my right hand, but eventually got the hang of it. What made it easier for some of us was that a few of us would select symmetrical objects. I spent most of the time, fiddling around with the pencil in my right hand which would shake from holding and sketching.

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Back to the Drawing-Stick

We had to attach a pencil to the end  and draw our chosen object while standing up. I didn’t put a lot pressure (fearing that I could break the stick that was required). I wish that I had held the pencil instead of relying on a stick for a visible stroke. I would definitely have to work on applying more pressure for something like this.

Measuring and Scaling

This was a task where we would take a look at some objects in front of us and sketch from observation. Only this time, we would try to scale and get the proportions as accurate as possible. I had an easier time with using a HB pencil rather than using charcoal. I guess that comes from a lack of experience with charcoal. My Tutor did like the accuracy of the shape and sizes, but I knew that adding more detail would have been better.

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Framework

This wasn’t really too bad for me, but the only thing I wasn’t so thrilled about was having to hold the piece of charcoal by the side and press against the paper. I knew I couldn’t erase my mistakes and instead only have the ability to smudge as a result. I couldn’t really detail any of the objects being drawn. I started working from the middle and worked my way to the edges. This did result in having the images take up too much space. I made sure to keep note of this mistake so that the next time I try something like this, I can mark my positions before sketching them in place.

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Construction

The great news for me was that I could use my pencil again. The bad news was that we would have to draw the same thing again and try to be more accurate with proportions. I was tempted to rub out mistakes made on the sheet. It does show progress from the sketching shown.

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Cross-hatching folds

This was a task that made time fly by for me. I was pretty use to cross-hatching with doodling in class or at home. I did rush with drawing from observation and so my Tutor wanted me to draw more detail from certain areas of the object we drew.

Nature Landscape

We went to explore Harbourside to record our surroundings. Examples would include textures, photos, sketches, typography etc. We use fine line pens instead of pencils to sketch and record what we saw along the way around. I got to explore around new areas.

 

These were all that I managed to get with a sketchpad and fine line pen. It wasn’t as bad as I thought. I originally dreaded the idea of having to draw landscapes, fonts and textures. I really enjoyed the walk around to new areas and taking a look at buildings.

 

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I used a range of materials such as ink wash, fine line, graphite, candle wax, magazine paper etc. It was pretty refreshing from my daily sketching and doodling what I would do. There are still a few things that I would change about this image. The font that I wrote could be remade again to suit the grungy atmosphere. I wanted to fit some more typography that I found around our journey, but there wasn’t a place where fitting it in would work (for me at least).

 

Perspective

Where do I begin? This was another activity that I was familiar with doing before and in my free time. I wasn’t really looking forward to drawing a lot of detail from the environment. I was pretty fickle about the area to sketch and add detail to, so I selected a area where there were people along with the background.

 

 

These photos were taken as a reference for drawing perspective. I would try to capture a perspective that required one vanishing point. I wasn’t really bothered with drawing so much detail so I had taken a few simple photos.

 

I probably should have taken a photo of the roof to show off as a reference (suggested by my Tutor), but at the time I didn’t really care so much about taking a photo as I was too busy sketching the top of the roof. The sketch was simplified for me to get the basic shapes of the background correct.

 

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I wanted to use a mixed range of media for this image. I grab what I grabbed some inks, fine line pens, felt tip pens, candle wax and used most of them and smeared them with water to create a light to dark effect on the page.

Colour scheme

This was where we started focusing on primary and secondary colours. We were getting to the understanding of how to use colours for compositions. I couldn’t really ask for anything else when it came down to completing the tasks.

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Colour wheel

Making the colour wheel was simple, but creating the colour palettes was a little bit of a hassle. I couldn’t really place blocks of colour outside as it wouldn’t look right presentation-wise. So I ended up combining them all together and blending them in by mixing other colours altogether.

 

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Observational Painting

We had done a painting from observation, so I could kiss my pencils goodbye temporarily. I did start in colour, but was caught out on it. So I ended up painting over it. Since I found out about monochrome, I tried to focus on getting black and white in there first and add more depth as I go along. We only had to use acrylic paints and a few selections at that.

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Let’s get creative!

I got a little carried away with this one. We had the same task only this time it had to be in colour. I kept on getting fickle about the colour scheme I wanted throughout the whole session.

 

Mixed Media

Now was the time for us to experiment and mess around with new materials. We had a brief where we could make any composition of what ever we wanted to make. The catch was that it needed to be made from a range of mixed materials. I was struggling to find out how I could work around this as I never really explored mixed media that much. Hell, I had spent some time in class pacing and thinking to myself. Eventually, I got around to making some sketches for ideas of what I could make in class.

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Thumbnail concept sketches

First Development

I wanted to try to bring the illuminati cunt-firmed to life. I never really bothered with sketching the layout. I wanted to add more as I go along the way. I would keep track of any changes I have added onto my composition every time (or try to) by taking photos of my progress.

 

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Sponge printing

For the grass, I would use a sponge type of brush and dab acrylic paint of different shades green and brown on to the surface. It got annoying to do, but after a while I got the hang of it. I would run out of paint fast and have to get more frequently.

 

I started placing the triangular-shaped piece of wallpaper for the base of my focal point. I used some masking tape to tape it in place at first, but then looking at the visuals I ended up covering most of the page with tape. Painting over it (with a normal-sized paintbrush) had a nice effect and I wanted to add more to that. So I put on layers and layers of paint. This is apparently called the dry-painting technique.

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Adding the eye

With some chalk I managed to add and highlight a piece of wallpaper used as a moon. The sky just seemed empty to me. I added in some more colours to the sky and used some chalk (along with white acrylic paint) to lighten up the picture. I did the best that I could to blend it in with the rest of the sky.

 

 

I noticed that my grass was lacking in detail. I focused on making the grass look as detailed as I could. I thought about adding a direction of light with some chalk to show off the luminance of the illuminati triangle. I used a biro pen to add in grass strokes (which probably aren’t noticeable in the images shown above).

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Final Result

When my Tutor took a look at this, he was impressed with the use I’ve made with the limited materials I had. He did suggest that I could have added rays of light to the illuminati triangle. I have now considered putting that into my final piece of mixed media.

 

Second Development

I wanted to put a phrase and represent it in a way that convey the emotion of that pun. I have heard some people say ‘Pokémon Go fuck yourself’ in anger/rage. So I thought that would be an opportunity for me to make this to test the typography out.

 

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Getting the materials together

 

I wanted to use the materials I had left aside. Grabbing an A4 sheet of paper, I went on ahead with my next experimental concept. I had the main idea figured out, but I didn’t really plan out how the layout of the background would be. So I just used PVA glue, plastic bandage and wallpaper textures to randomly generate this layout instead. Of course, I had to cut it down, but the scaling went wrong, resulting in the white blanks you see from the top right and bottom left.

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Filling in the blanks

 

I decided to fix that with some acrylic paint. I would keep using black and white as my main colours. I continued to mix and blend them both together to compensate for what I’ve left out earlier.

 

Immediately after getting that out of the way, I took a look at the bottom and I thought it was too plain-looking so I messed around with the netting and painted over it to get some tile pattern. I ended up getting blotches of paint in some places so I ended up working around with the precious black and white acrylic paints from before. I started cutting and using magazine  letters to spell out one part of the pun for my work.

At this point, I started to focus on scaling and laying out the end of the pun. Every time I wrote it out, the letters would be squished together, too big or too small. I would start out with chalk so that I could rub out any mistakes I would make and once I was satisfied with my results I could go over it in charcoal.

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Final Result

The main criticism I have for this is the choice of font for the top. The great thing about this is that it’s only an experimental piece of work and my final piece can look better. Some people giggled in response to the context of my work. I have received positive feedback regarding how subtle, but well done it had been.

 

 

Third Development

This was a piece I really liked making. It had the dark, macabre mood that I love about Horror art in the first place. I didn’t even intend to create it like this. I just went with the flow. I only wanted to try some new ideas and materials that haven’t been used at all yet.

I had done a photo transfer where I apply and spread white acrylic paint (Professional Quality) all over the picture (that I printed out). I stuck the painted side to the piece of card and made sure to press down hard to avoid crinkles. So I would start by smoothen the sheet out in circles and going outwards. It had to stay for at least twenty four hours before applying water and removing the sheet with a rubber.

After drawing my mysterious character, I wanted to change the background to make the character blend in as if their belonged there. This was helpful for blending in and changing the shadows and mid tones in my background for this piece.

I continued with painting using candle wax, ink and acrylic paints. I wanted to go for a monochrome scheme. I didn’t like the effect for what the candle wax and ink has created so I went on ahead with using the white, black and brown acrylic paints to go over it and cover the spaces left behind.

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Final Result

Out of all the final outcomes, this one satisfies me the most. I’ve enjoyed creating a more dark, gothic themed art piece. I even impressed with how I made the  character blend in with the rest of the background. I was worried about getting the picture looking odd, but I’m happy. The Tutor commented on the macabre theme of the piece which I took as a personal compliment.

Inspiration for Mixed Media pieces

aunia-kahn

Aunia Kahn is a mixed media artist that has combined the use of photography, digital painting and collage techniques to depict young women in an aesthetic manner. Her source of inspiration stems from her childhood experiences of abuse which fuels her creativity towards her artwork. What I really appreciate is the fact that she can use her experiences to make creative content. Taking experiences and expressing them can be a good source of inspiration. It’s interesting to see the contrast between the artists’ bright colour palette and my darker colour palette for my mixed media pieces.

 

Printmaking

Since we had already been finished with mixed media experimentation. We moved onto printmaking. I have been familiar with this in my GCSE Art course. We got to do different techniques and look at the different results. I found some of these techniques for printing simple enough and may include this in my final piece.

Mono, Colour and Base-printing

For this technique, we would use found objects, roll over them with ink paints, lay them onto a piece of cardboard with an A3 sheet on top and put it through the press for results. I went on ahead with using a pile of leaves for my found objects.

 

Colla-graph printing

These were some concepts for finding a design for my colla-graph template. I didn’t really have a clue on how to get started with making the template to begin with. I doodled away with ideas of what I could do with a regular HB pencil. I was far too lazy to bother with colouring in any of it.

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Concepts

Some of it was inspired from pop culture, YouTube and video games. I also wanted to incorporate some surrealistic themes in there.

 

 

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This is my colla-graph template which I made using cardboard paper, wall paper, crystal salt and tissue paper. I used acrylic paint and PVA glue to put the pieces together. I’m anxious about how the template will hold together after the varnishing. My Tutor did show us a video demonstrating the process with the varnishing, applying ink and rubbing it off. I hope that mine is stable enough to handle what it’ll go through.

Relief Printing

I moved on to make a template for relief printing where we use tracing paper to create a design and transfer it onto the material used to carve with the knife pen tool. Carving was the most irritating part of making the print. I would either have the pressure too soft or too hard. At least I can learn from this mistake in the future.

 

Dry-printing

I made this  simply by carving the design onto a piece of glass using my sketched design as a guideline. I decided to do  a scratchy-styled drawing which is the style I have worked a lot with only biro. This time, I needed to use his scratching tool which was a bit time consuming, but I was able to get it down. The Tutor had commented that it would be better to take my time if I wanted it to look neat and presentable. I thought about it at first, but thinking about it got me into the scratchy approach due to my lack of patience at the time.

 

 3D Anthropocene

I had gotten started with creating design sheets for visually presenting my ideas for what I would like my 3D model to look like. These are rough ideas and can change as I develop them. I had two ideas regarding corruption and extinction. It’s easier to explain my ideas than to write them down.

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My concepts

My ideas did involve negative topics such as murder, rape, suicide etc. I originally wasn’t so sure on how I could represent that from the theme of Anthropocene. I showed these sheets to my Tutor and explained the concepts to him as well. The main issue was to look at the connection to how these concepts even have a ‘human’ effect on the environment.

 

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Design sheets

I selected my second idea and went around to making detailed design sheets after my Tutor approved of the rough concept previously. I needed to make sure that it was more detailed than the first rough concept that was made. My second idea involved the personification of different animal species being killed/extinct due to human nature when it comes to hunting for sport/sadistic entertainment.

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Paper maches

After finishing the model for the first idea, I went on ahead with making paper maches for my plushie doll before the final product is made. I originally went along with the idea of using a visual personification for this 3D piece.

I eventually got onto the process to where I started constructing the doll. I honestly had more difficulty with stitching and turning it inside out. I’m glad that I went on with using my own bare hands rather than the machine or it would have been worse. Using a template for cutting and sewing was a useful guideline for me (I’m not an expert in textiles). I made the mistake of painting with acrylic rather than fabric paint for my cloak. I was so focused on making colours mix and blend that ended up ruining it by accident. The good news was that I was able to go and get some spare materials from the scraps area from the fashion course. I immediately went on sewing the hooded cloak together from google images (for reference) and constructed it together. The hardest part was sewing on the hood after the cloak.

I moved onto getting the tablet finished as well. This was a another concept I had thought of after finishing my plushie doll. I was focusing on where to scale the tablet, designing carvings for symbolism and looking at different animals that have gone extinct at our hands.

 

After making the plushie, I got around to making the tablet. I grabbed some foam and carved a circle and sanded it  around the edges (with sanding paper, of course). I applied some plaster bandage around the entire object so that it would be easier to paint with emulsion paint combined with acrylic paint. I wanted to get the main colour scheme to resemble stone tablets, but sadly failed with that. I continued on with crafting on the symbols to represent extinct animals (it probably isn’t obvious though).

 

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Final outcome

I should admit that I’m glad to have completed my outcome for the project. I know that the presentation could have been better if the tablet had been scaled to a slightly larger size, but at the time I was convinced that making the tablet and the plushie the same size would do just fine when I was at the planning stage. However, I’m satisfied with how the carvings of the tablet turned out, even without the plushie or scythe on top. It could easily be presented as its’ own piece if it wasn’t for the Anthropocene theme being a necessity. I really enjoyed decorating my scythe with fake blood the most. I used the few blobs of different coloured paints to create that and managed to make it somewhat decent. If I could make any improvements for this project, I would have redesigned the cloak for the plushie or changed the colour. The main concerns with the whole process was to make sure I didn’t prick my self with the needle. I would snap the thread by getting it tangled up by accident. It irritated me a lot in the process of creating the plushie and stuffing it was difficult as well due to the plushie size. When it came down to presenting it, my Tutor thought that the tablet’s designs were too subtle in showing the theme of animal extinction. He mentioned that it would have been more effective if ‘it was in your face’ in terms of visuals and presentation. I could have changed the visuals in order to get the symbolism across. When it comes to the pros and cons, I’m happy with my outcome overall.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Unit 72 Drawing Concept Art for Computer Games

Concept Art

This is a form of artwork that some artists create to bring their concept from imagination into visuals to display how their would like their characters visual appearance, items, clothing or the environment to appear, even though it may soon change. This sort of artwork doesn’t need to be in its’ best quality for when you only need a rough idea of what you would like to create and developing it along the way before you can think about making your final designs to be used for a film, game, comic etc.

Sandara is an artist on deviant art who creates digital art consisting of fantasy elements in her pieces. She uses a Wacom tablet and Adobe Photoshop to digitally paint her work, along with blending in the different shades of colours with either the blur or smudge tool. She has had a good use of colour schemes and shading to give off depth and realism in her work. At the moment, there isn’t much about information about the artist other than the fact that she is a female artist from Singapore. Even though her work isn’t really concept art, I feel that her work with the characters and settings can be adapted and used for concept art for a fantasy film/game.

http://sandara.deviantart.com/art/Prismatic-Unicorn-lvl-4-505405691

Michael Kutsche is a German self-taught concept artist who uses digital and traditional media when making his artwork. He is commonly known for his character designs for Tim Burton’s ‘Alice in Wonderland’. His work is reminiscent of artists from the renaissance era such Leonardo Da Vinci (famous painter and sculptor). His artwork for ‘Alice in Wonderland’ gives me dark, gothic vibes, which would be suitable for how Tim Burton may have portrayed the characters. His form form of concept art for his character designs isn’t like what we would see as most concept art is made a rough sketches hat generally lack colour.

http://michaelkutsche.com/alice-in-wonderland/

Yoshitaka Amano is a native Japanese artist who is well known for his concept art for the game series ‘Final Fantasy’. His art is beautifully drawn and designed, creating smooth lines and curves and with a range of unique colours put together. His concept art mainly consisted of traditional media. I liked how he designed it fairly different in comparison to the final designs that we see in the games. I love seeing how the original characters look to begin with and seeing how the final designs look. He mainly creates his work from printmaking. In the past, he had grown up, reading comics and had designed characters for animes before leaving in the 80s to design characters for novels and eventually becoming the character designer for the ‘final fantasy’ series.

http://en.wikipedia.org/wiki/Yoshitaka_Amano

To sum this up, I briefly explained the meaning of concept art and its’ importance the video games (characters and settings-wise). Then I had looked at three artists with content that I had thoroughly had enjoyed. These artists were people I hadn’t heard about, but looking to their work made me regret that. I had taken a look through Google images and look at a selection of artwork that these artists have created. Because of these artists, I want to work more and practice from time to time so that I could be as good as them eventually. I had explained what I liked about the artists and have unfortunately had little history of these artists, but I’m glad that this assignment helped me to see three different artists have their own style which their adapt into their concept art.

Examples of Renaissance Concept Artists

Since I had looked up three concept artists from the modern era, I thought that to balance it out, I should look up three artists from the renaissance. This way, I can look at their artwork and study to understand how their works can impacted on others artists of today who create their current artwork.

http://andreas.com/hokusai.html

Katsushika Hokusai (1760-1849) was a traditional japanese artist who is well-known for creating (over 30,000 pieces of) artwork by wood printing (a technique where you carve wood and print paint into paper) since printers weren’t invented in the Tokugawa period (1600-1867) at the time, but it was a good technique for creating modern-looking art. I can tell that this artists had a strong influence for Yoshitaka Amano’s artwork with that’s also been used with similar techniques and art-style. I would like to attempt this technique to create a piece of artwork, but it would be difficult to have to carve all of the objects that I want printed onto paper. I would still give it a try anyway.

http://www.leonardoda-vinci.org/biography.html

Leonardo Di Vinci (15th April 1452-2nd May 1519) was a painter and sculptor from the Renaissance era. He was declared as one of the most success artists of his day when he was fourteen years old. From his time at that age, he had studied technical skills as well as artistic skills. Many artists are using the principles of perspective (one point and two point) because he had invented it to get a more accurate idea of creating perspective.

http://en.wahooart.com/@@/8Y36VW-Donatello-David-(detail)-(5)

Donatello (1386-1466) is a famous Italian painter/sculptor who had received commissions for his work before reaching the age of 20. He developed his interest in creating sculptures overtime.


Human figure drawing for concept art

As we will eventually create more concept art. We would need to understand more about the human anatomy. I still have have some difficulty with making them completely proportionate which was why this was the perfect opportunity for the rest of us to practice some more stick figure drawing and more much more new techniques we learn and attempt. We still had to revise previous skills that we had done in class as well as learn new ones. We still had to take turns in modelling in different postures and poses of the rest of the class to observe and draw the stick figures to pin out the positions for the rest of the body to be fleshed out.

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Concept Art Stick Figures
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Concept Art Stick Figures (2)

Soon after drawing stick figures to understand posture positions, we soon had decided to make the drawings more ‘blocked’ looking. I thought that this was good for me to see how other sketches would look when I added shapes to ‘flesh out’ the stick figures that I made.

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Concept Art Block Figures

I had a little difficulty with getting the proportions anatomically correct for this one. I had spent a bit too much time from correcting proportions as much as I could in the time limit that we had to make this sketch before getting a new model to pose for the class.

concept art block figure drawing 2
Concept Art Blocked Figure  (2)

I got fairly lazy towards the end when I was sketching the model sitting. I’m not so satisfied with how cartoonish the proportions appear to be in this sketch, but what would you expect from a lack of practice and quick observation.

concept art continuous line drawing
Concept Art Continuous Line Sketch

For the top and bottom sketches, I had done continuous line drawing which was good for me to look at my improvement at this skill because of this activity.

concept art continuous line drawing 2
Concept Art Continuous Line Sketch (2)

In the last two sketches, we had attempted the use fine line pens to do some more continuous line drawing but after completing the sketch we had used water and a brush to create tone and shadows for our sketches in order to add more depth to it, but I would have put in more detail in my drawings if I were to draw these images below again.

concept art fineline
Fine Line Sketch
concept art fineline 2
Fine Line Sketch (2)

Human face observational drawings

For some more practice on drawing the human face since we’ll be drawing concept art. With concept art, we see characters with different facial structures all the time and drawing the face can be difficult when you haven’t had enough experience and time with practicing the human face time and time again. We did practice with actual people as face models, but this time the tutor had put marble busts on a few tables for us to draw instead since statues don’t move, so it won’t be difficult to draw from observation.

Human face Observational drawing
front three-quarter view

I don’t know why this turned out disproportional. I’m generally fairly good with sketching the human head, but for this, I made it appear deformed compared to the original statue. I suppose if you take a look at it alone, it wouldn’t seem as bad.

Human Face observational drawing 2
rear three-quarter view
Human face observational drawing 3
bust and head front view
Human bust observational drawing (charcoal)
Human bust charcoal drawing

Figure practice and architecture

All these images were quickly doodled from moving around college, observing other people, taking a look at buildings and objects as well. It was difficult for me to sketch from observation due to my hand getting numb from the cold.

human walking figures
walking figures
human figures and observational drawings
objects and walls

When I sketched, I would always mess up on proportions (my biggest weakness).

architecture and construction
poorly sketched out
architecture and construction (2)
architecture

Story Concept Art

To motivate us into making our own concept art and character designs, our tutor decided to set us a task where we had to select a story from a list or our choice and I chose ‘Burning Chrome’ to take a look at the cyberpunk genre which is different for me to do.

Mood boards

Making mood boards was something that I was already familiar with making as I’ve done plenty of these in the past. As irritating as they are to make, they are quite helpful for me when I need some form of influence/inspiration to create artwork as I sometimes have art blocks. From researching images linking to the Cyberpunk theme I have been able to find different elements for that cyberpunk films/novels often contain or are quite common.

Objects:

Burning Chrome mood board 1
Bionic arm (for Automatic Jack from Burning Chrome)
Burning Chrome mood board 2
objects that you can find from a character’s surroundings
Burning Chrome mood board 3
Hacking, weaponry and vehicles

Environment:

Burning Chrome Environment mood board 1
first page
Burning Chrome Environment mood board 2
wow…
Burning Chrome Environment mood board 3
couldn’t find any more original cyberpunk environments

Character Designs

I have sketched some designs of the four main characters of Burning Chrome.

Burning Chrome concept art sketches
beginning characters concepts

From the first concept art (picture on the right) I gave the character sketches to my support worker (who is an experienced artist) for a chance for a critique in order for useful feedback to help me to improve in the future. She had commented on how I needed to change the face shape as the character’s face shapes look too similar and I noticed that as well after taking a closer look at my sketches. I was initially upset at the beginning of having to do the sketches again and revamp the characters, but I soon realised with the feedback I had received and having to start from scratch meant that I could improve how I draw my characters.

Burning Chrome concept art sketches2
tweak in their designs
Burning Chrome concept art sketches5
portrait and revamp of the characters
Burning Chrome concept art sketches4
new update on their designs

Through out the whole process of making and developing these designs, I had started making my own head canons for these characters. I had different ideas for their personalities, race, ethnicity etc. It was enjoyable for me to use the creativity and imagination to conjure up these designs for the characters.

Burning Chrome skin and eye colour scheme
eye and skin colour scheme

I am fairly proud of my coloured images of these characters, specially after gaining such positive feedback for each of them. I had different head canons for each character to link with their body type, hair colour, skin colour, race etc. e.g. Rikki is African-american, Bobby is Caucasian/Asian, Chrome may be South African (I don’t know) and Jack is Australian.

Rikki concept art full body FINAL
Coloured concept art of Rikki
Bobby concept art full body FINAL
Coloured concept art of Bobby
Chrome concept art full body FINAL
Coloured concept art of Chrome
Automatic Jack concept art full body FINAL
Coloured Concept art of Automatic Jack

A some of people from college commented on how my interpretation of Automatic Jack resembled Chris Hemsworth. The original plan was to have my character from Australia and coincidentally  the Actor is Australian. I didn’t mean for this to happen, but I’m not complaining though.

Do you see the resemblance?

Painted concept art

I wanted to try and create a painting of a character in an environment and I selected Chrome, under the impression that she’d be easy for me to sketch and paint. Looking at the sketch and the painting, there are plenty of differences in the environment and the character. I’m quite irritated from accidentally changing the facial structure of the character. Since I didn’t have Adobe Photoshop at home. I had to stick with using GIMP (a free illustration program). I had some difficulty with blending and choosing the colour scheme the most as I’m not the best when it comes to that sort of thing.

Chrome scenario WIP
start up sketch
Burning Chrome painting
Finished?

I know that I need to work more on my digital painting skills as it is my weak area. I do get annoyed with the unintentional changes that I sometimes make when I paint, but sometimes it’s not a bad thing.

Environment/Objects

I know that I haven’t work so much on environment and focused more on the main characters as I believed that they were necessary to include.

chrome hideout
Chrome’s Hideout
Screen shot 2015-06-08 at 09.59.51
Common hover board used by young people/teenagers

Final piece

Screen shot 2015-06-15 at 09.51.36
a scenario

This was based around a scenario where they find Chrome’s hideout and are currently looking for Rikki. Bobby seems to be more impatient and irritated, whereas Jack seems more calm and is confused about Bobby’s mood. I decide to use my own cartoon style to draw and colour those characters to make use of the little time that I had left.

Evaluation

I have been quite eager to do some concept art before we actually begun. I had always been interested in making concept art since being an artist has always been a hobby of mine, along with animation. From making my first sketches of the main characters from Burning Chrome, I wasn’t completely satisfied with how they looked too similar, especially after gaining feedback commenting on their face shapes and jawlines looking too similar, making them look more like siblings. I then decided to revamp them over and over until I had gotten designs that I was satisfied with.

I know that I had spent more time on making a unique look for each character and spent less time on creating environment and objects. Even though I had researched environments and objects, I never really focused on making them, believing that they weren’t that important. Even if I had managed to make some more environments and objects for a cyberpunk future, it would be still be pretty time-consuming as I’m too much of a perfectionist to finish them quick enough. I’m still happy with the artwork, even more after hearing positive feedback from my tutor. It gives me confidence and boasts my self-esteem.

Unit 01- Harmonies and Dissonance

Our tutor decided to teach us the importance of harmony and dissonance when creating artwork for a concept to do with animating or gaming and even had told us how it is often used in games that we would of played or seen before. Many of us are familiar with these words associated with our environment as well as common themes for video games too.

What is harmony and dissonance? And what is the difference between them?

Harmony is where the objects in the environment blend together naturally as if it’s meant to be there whereas with dissonance the objects and their environment may clash together.

I had set my story in an environment where everything generally in harmony (blends together), unlike an environment that’s dissonant.

reference pic 1

Our class had to either go around the college, outside of college or research on the internet for useful references for sketching images based around where our stories are set in. In this case, since I have my story set in a forest, I had walked outside of college to look for references of trees, grass and pavements to doodle from observation for some development of my final composition.

reference pic 2

Even from walking down the pavements, I managed to draw leaves from the ground. It was useful to look at different shapes of each leaf, but I only decided to sketch a few leaves to reference in my artwork to do with the environment our story is set in.

reference pic 3

This reference was based off an actual sight near my college for me to sketch and change bits of. I was a bit too lazy to use the principles of perspective when drawing these references.

Castle reference sheet

Since my story involves the protagonist going into a castle. I knew that it would be useful to have a castle roughly referenced for my own creativity to change the castle to fit in to my own imagination of how I would want it to look.

 

 

Unit 01 Visual Recording

What I’ve learnt so far

In my BTEC class I had, we had learned how to draw using perspective and different types of perspective that can be used to achieve the look of your concept sketches that you create using this method. We learned that there had been more than one way of creating angles and viewpoints of drawing backgrounds that you want to make for any purpose, perhaps to plan for architecture or for upcoming movie projects. Either way I knew that these techniques that we had gone through in class would help me grow bigger as an artist as well as develop my skills and abilities linked to that class. Along with that we had practiced observational drawings along the first weeks of my course. Our tutor even showed how animators use storyboards to visualise how there animations may turn out and also develop their storyboard as well.


Observational Drawing

There were few exercises that we had practiced do to with observational drawings. These exercises helped the tutor to see what we were capable of. We were even told to draw with our non-drawing hand. Some of the tasks that we had been doing through the beginning of the course had been familiar to what I had learnt through my previous GCSE Fine Art course.

At the time we had done some of these observational drawings was within the first week of the course.

DSCF1241

 

Above was the first drawing exercise that we had to complete for the tutor. Each of us had to take off one pair of our shoe and place it on the table. Seems simple, right? But he wanted us to only keep an eye on the shoe in front of us at all times, never looking at the A3 paper that we had to sketch on in front of us, obviously. If we were caught, trying took at our paper with the tutor around. He warned us that he would make us crunch our sketch up and start from the beginning. It was fairly tempting to take a peek most of the time as it aggravated me that I couldn’t look to see if I made any mistakes (which I clearly did from the image above). It was odd how some of the shapes are correct, just not in the right position from the lack of hand coordination I had with that exercise. It was nice to try a different approach to observational drawing.

DSCF1242

 

In the next exercise, with our new A3 sheet of paper to sketch with, we had to swap our shoe with somebody else next to us on our table. The good news was that we were able to look at our paper whilst we sketched, but unfortunately we had at least a minute to memorise our new shoe before putting it under the table to begin sketching. I will say that it was much easier as far as drawing goes, but what did make it difficult was the fact that I needed to keep the image in my head in order to understand how the shoe looks so that I can sketch it. Since, I wasn’t born with a photographic memory, I couldn’t get a detailed image in my head to draw from. Not to mention that I’m quite forgetful at certain times so I can easily forget small details that don’t seem to be a big deal, but can be important sometimes. Because of this, I couldn’t get all the details of the shoe, let alone the proportions.

DSCF1244

 

This time for this exercise, we had to draw with our non-drawing hand (in this case, my right hand as I’m left-handed in writing and drawing). Now this task wasn’t too bad, given that I could complete this task how you do any other observational drawing task, but with the exception of drawing with my right hand. Now the only thing challenging from this was that I had to focus my hand and keep it steady on the sheet of paper since I find it quite awkward to hold it in my right hand and I’m already not so good with writing, but drawing didn’t make this any better. But on the bright side, practice makes perfect, doesn’t it? I know others were irritated with having to draw with the hand that they practically never use for drawing or writing to begin with. At least I have had more experience with my right hand. With attempt after attempt, we all get better little by little, don’t we? Most of us, including me, can forget this.

DSCF1243

 

Now with this drawing, we had express our emotions with our lines and curves we create with our pencils. The tutor wanted each of us to channel our own feelings through our observational drawing. Now I had no clue how I could have done so at the time as I wasn’t used to doing different sorts of line art. I felt the need at the time to make my work presentable to my tutor. Oh, how the desire for perfection has hindered me in my objective. I hate to make my work look untidy or even an abomination. I wished that I could have more self-confidence in myself in my art and more knowledge on various art styles that artists have even used, though everyone has their own individual art style. Perhaps, I could gain more experience and knowledge to widen my horizons.

Storyboard concept

DSCF1240

 

For this particular exercise, we had to create a storyboard for a story that we had to make up to visualise. Our tutor showed us a few storyboards made by other concept artists and animators for planning on how they would bring their animation to life. Of course, everyone had creative story-lines to use for creating and designing the layout for their characters and backgrounds. I was more visual in presenting my ideas as you can see from the comparison between my storyboard and my mind map. I can have difficulty putting my thoughts and ideas into words as I tend to have a short attention span when it comes to topics relating to writing/typing. It was much simpler to scribble away to keep the idea recognisable in my head and remember it much more clearer than to read little to nothing and to practically remember nothing at all.

DSCF1246

 


Perspective

From the next lesson, our tutor had introduced a new topic in the class that I had little experience with practicing in the past. This was perspective drawing. He showed us how perspective was needed to create accuracy in making proportions correct for concept art for a film, architecture or a manga comic. Honestly, I have had little experience with drawing in perspective from looking up tutorials and teaching myself to draw with perspective, but that’s easier said than done. Our tutor reassured us that many other students, like us, had struggled with this, but progressed as they practiced more and more in the course and their free time. This made me feel better, knowing that I too had a chance to improve my own work that I had done. He also showed us that some artists didn’t use the principles of perspective and instead created their own spacing when creating backgrounds. Medieval artwork is a good example of this. Back before perspective was invented, artists would unintentionally make the proportions out of place. It doesn’t seem as proportioned as most of the concept artwork that we see today. We were also taught the principles and one and two point perspective for our task to complete.

 

A piece of medieval artwork

The Artist does this as well is Leonardo Da Vinci. He was well-experienced with the principles of perspective in general as he had years of practice in Mathematics, Design and Civil Engineering. He had designed different sorts of architecture in perspective. This way I would get a good view of different perspectives to look at and practice in my own free-time. I was able to take a look at how he handled the proportions realistically to fit in depending on which he would draw it in.

An example of his architecture work

We had to create three/four drawings using one point perspective. We put the vanishing point in the centre and drew lines from the point to the edges of the paper. This was used as a guideline for when we would measure the proportions for walls and other objects in the background. We needed to create three observational drawings using perspective as a guideline. Being the day-dreamer that I am from a lack of focus, I had created the first drawing from my imagination instead of observing an actual room. I wasn’t too disappointed when my tutor told me what I was really supposed to do. I was more creative and imaginative in creating my own sketch without any reference. Luckily, I didn’t make the same mistake again with the other two sketches. I only made three drawings at the time (from terrible time management).

DSCF1235
Created from the imagination

 

 

The image above was the first of the three drawings that I didn’t make the right way from how the tutor told us how we should draw them. I made a plain ordinary room, except for the odd-shaped door that’s bejewelled. It was simple enough for me to draw as well as the other two images at the bottom. I will say that I would have liked to added more detail and proportion. I know that my drawings are up to quality on proportion and detail in some places, especially the second and third drawing as I observed them. I did rush to get them finished, not being bothered to get much detail. I didn’t have a lot of patience when I did this task. Hopefully, the next time I do a task like this, I can patiently complete the work as I understand one point perspective better.

DSCF1236
Perspective view of the class room door

 

DSCF1237
College Hallway

 

DSCF1245
End of the hallway

 

DSCF1238
Two point perspective of a building from my head

 

This last drawing involved two point instead of one point perspective. For two point perspective, we had to place two vanishing points (one on each side) and drew lines from different angles to the centre. This was suppose to help us in creating a different viewpoint for buildings in backgrounds. In this task, we had to draw a building or a series of buildings. The image above was drawn from my imagination once again. I can see that the buildings aren’t proportionate in size and I acknowledge that I had been struggling with getting the scaling as accurate as I could, but failed anyway.


Proportions and Marking in Observational Drawings

These were a few observational drawings that I had done by measuring, marking and scaling the proportions of each items that I had to draw. This was good practice for my observational drawing skills. I have noticed that I improved and have gotten better at scaling and marking where I can draw each item.

This drawing was made from using charcoal for the first time to be honest. Even when the tutor gave us a few quick tips on how use the edges of the charcoal to create straight or curves to make the shapes of the objects, similar to a pencil. I thought this image was drawn well for using charcoal for the first time.

charcoal drawing
Charcoal drawing

 

DSCF1257
first regular observational drawing

 

DSCF1258
second observational drawing

 

DSCF1260

DSCF1259

For the last two observational drawings, we had the original A3  that we each sketched ourselves and the A4 copy that we had to shade the empty holes (of the objects) and the outside to show the negative shapes.


Fabric Folds

Our tutor showed us how artists would cross-hatch and would use light and tone to create folding of clothing or fabric. This was new for me to do as I haven’t cross-hatched any observational drawings before and this was surprisingly an interesting task to do. I was surprised that I didn’t struggle too much.

Each table had a cloth covering a few objects above the tables. Our task here was too draw and cross-hatch the cloth from observation. It was hard for me to get the shading and proportions right for this drawing as I’m not very good with multi-tasking so I had put some improvisation into this drawing. I am pleased that I managed to do as I was asked for this task. But I do think that I should improve on how I shade and focus more on the light to dark direction of where I shade. My tutor told me this as well. The first drawing that I created look a lot more like a rock than a piece of fabric.

line drawing151
First Fabric drawing
line drawing152
Second Task

The tutor wanted us to try a second drawing of folded fabric. After wandering around the college for a good 12 mins, I decided to try and draw someone else’s sleeve. It didn’t seem too difficult to complete nor was it difficult in the process. I still had to use the techniques of hatching and cross-hatching from the first drawing. The second piece of work is an improvement from the first drawing that I did. I didn’t mess up the proportions of the arm too bad this time and I managed to show off the fold on the fabric much better than the first so that it actually resembles fabric.


 

Studying the Human Form

For this topic, we were studying the proportions of the human head and look at how the human head is structured realistically for a human being as opposed to a cartoon character you see in a TV show or a comic. This was good practice for semi-realism, which is when you attempt drawing in between cartoon style and realism. Most of these tasks involved having partners taking turns in performing the task required.

Vincent Van Gogh was an artist who had made many portraits of people with precision and accuracy. Seeing his work did make me more motivated into practicing and getting the proportions as accurate as I could. It was useful for referencing  the three-quarter view for drawing human portraits.

Front Face View
Front view

For our first task, we had to draw an observational drawing human head of the person sitting on the opposite side of our table. The aim of this task was to create a proportional front view of the person’s face. The main issue I had was to get the proportions as realistic as I could. I made the face look younger than it should be (considering most of my class are in their late teens), but I do understand that a lot of us may not always look our age. I often let my influences of watching anime/reading manga get the better of me as it can effect my performance on how I draw which isn’t necessarily a bad thing, but can hinder the purpose of my drawing assignment such as this task. I honestly wouldn’t worry too much on the lack of detail that I’ve got for this sketch as the tutor did tell us that putting detail for this exercise wasn’t really needed, but accuracy.

Three Quarter Face View (no detail)
First sketch done on 3/4 front view

Soon, we had to draw our partner in a different position that roughly fits in a 3/4 view and had them stay in that position for as long as we had to draw their face again. For this drawing task, there was a limited amount of time for me to quickly sketch since my partner had sketched me to begin with. From the image above, you can see the quick sketch that was made. I didn’t manage my time very well and so had very little time to add any facial features on and practice the proportions for that angle.

three quarter face view and hand practice
Second 3/4 view face and an attempt at hand proportions

In this second drawing I made, I had more time on my hands to add more features onto the face, but I focused too much on getting the details for this drawing that I had less time for tweaking the proportions for the sketch. Even though drawing hands at nothing to do with what we were learning, I wanted to practice drawing proportions for this body part. At the time, I wanted to try and draw other body parts as well as the head and since we weren’t allowed to do that yet, I thought that it would be good practice for me to try and sketch my own hand. I still had problems with making both the head and hand realistically proportional.

Face View angles
Face angles practice

After we finished our observational drawings, our tutor wanted us to practice different angles and facial features to practice our anatomy, in this case, drawing different heads of different people. Only this time, we had to improvise how each head can look as we had to develop and improve our anatomical skills for the future when we eventually draw the rest of the human body.

Manga Style Doodle Practice
A quick doodle of a human head (manga style)

This drawing was nothing more than a simple doodle to experiment with different drawing styles and putting them in comparison. I wanted to see how I draw in realism and manga style. it was a fairly quick attempt to do in the little time I had left in class back then.


 

Drawing the Human Figure 

For this lesson, instead of the human head, we’ve looking at how we can draw the human body in proportion using the wireframe technique to construct the body parts carefully and we still didn’t need to consider the need for putting in detail for practice this as this is done for developing and improving how we currently draw the human figure as of this moment. I was experienced since I had practiced drawing with this technique in the past and has proved to be useful for getting the body stances and poses as anatomically accurate as I could than to just doodle the figure off the bat and have a load of errors. For our task of this lesson, the tutor wanted us each the volunteer as a model and pose in any position we wanted to pose in and use them as a reference for constructing the wireframe figure according to the model’s pose.

Human figure drawing 1
First wireframe drawing

With the first model, I tried to sketch the rough proportions of the person who had one foot on the chair. When I was sketching this, the tutor wanted us to start from the feet and work our way up to help us get the rough anatomy as correct as I could get it, but the technique didn’t work out well for me when I couldn’t get the rest of the proportions correct from observation. I generally would work my way down, measuring my down to the torso and head to get the limbs proportional and other objects around it as well. I guess it can’t be helped when you can be put off by something new that can get you in a pickle.

Human figure drawing 2
Second wireframe drawing

Unlike the first drawing that I had done, this time I had sorted out the proportions so that they have improved more and also seem to be in place in terms of the pose that the model was in. I’m quite pleased that I managed to fix this and fit the posture and measurements as best as I could for this. If I had anything to say about this, it would be the fact that I still used the same body frame for the wire framing technique. I was having trouble with working around the rest of the frame when I constructed the frame this way.

Human figure drawing 3

I was beginning to get the hang of using the wireframe structure in this sense. It was nice to draw the wireframe and have more control over how I position the torso, head and limbs. I decided to try and draw the same technique in different steps, instead, by starting by the head and torso and work my way up there. I didn’t bother with the umbrella being drawn correctly since I wanted to focus more on drawing the body proportions.

Human figure drawing 4

I soon tweaked my wireframe to make the body proportions much easier to follow and work around and even started marking the positioning of the body limbs by using geometric 2D shapes to be able to make them more evened out rather than drawing the whole body off the bat and having it look scribbly and wonky. I wouldn’t want that for my sketches for my coursework.

Human figure drawing 5

It’s quite impressive how we can generally improve little by little, even though I would like to get something in a flash. Sadly, that’s impossible to do, but that’s at least it’s better than nothing. I have noticed how much I have gotten better at using the wire framing technique to position and manipulate the posing the human body to see where I can place objects around the human figure.

Human figure drawing 6

Through practicing the same technique every time with a different model doing a different pose every time. Although, it helped me to get the hang of understanding the wire framing technique for drawing the rough proportions of the human figure, it was quite repetitive for me to do since after a while of doing this exercise, I was slowly losing focus on getting the sketches done and also losing interest.

Human figure drawing 7

But I have acknowledged how useful this technique can be when you want accuracy and proportions in place whether you want it for realism, cartoons or you own style. This has become really useful for when I do more anatomy practice in the future.

Human figure drawing 8

I do slip and mess up in some of these sketches and I often like to nitpick too much for my own good, but I think that it can be good for me to nitpick to spot any mistakes and take a look at how I can improve for when I practice anatomy from time to time.

Fleshing it out in 3D

Human figure drawing 9

 

Soon the tutor showed us examples of geometric 3D shapes that have been commonly used to help sketch out the basic structure of the human body and how they can help us ‘flesh out’ the base of the human figure to draw over in more detail afterwards.

Human figure drawing 10

It was good to be more diverse in referencing different poses from different models to create interesting body poses.

Human figure drawing 11

 

The fight scene wasn’t too difficult to create as I’ve been familiar with watching fight in action or martial arts films/anime. This sort of influence helped me to position the wireframe figures before filling them in 3D shapes. I did have a little trouble with the proportions.

Human figure drawing 12

Drawing the human figures in sitting position took some getting use to. I don’t often draw sitting positions or poses, just general poses in my own style (art-wise).

Human figure drawing 13

Human figure gesture drawing

 

The image above me is my gesture drawing. It was made using a whole pencil stroke to create this pose. Unlike all the previous drawings of the human figure, this drawing didn’t require me to use the wire framing that the previous sketches needed. For this task, I needed to try to roughly sketch the human form and also put on the detail without taking the pencil off the paper. It did irritate me that I would always be close to taking the pencil off the paper.

Human figure fist drawing

 

This fist drawing was irritating to do as I couldn’t hold the pencil normally so I had less control of the pencil when drawing lines and curves.


 

 

Concept Art

We had been set a task by our tutor to create some concept artwork for a story line we’ve made at the beginning of the course. Most of us had carried on from our  original story concepts and developed them into ideas for the characters and the settings for the story to take place.

Concept Artwork mindmap

From the current mind map that I had before, I was able to develop more on the setting of my characters and setting that I had originally planned for the story that I wanted to create for my concept artwork before I create the final piece.

Original character concept art

 

I quickly sketched out of my imagination as to what the characters would look like in my final composition. These had started out as doodles out of procrastination, but soon I wanted to put this into my concept art.

concept art character poses 1

 

I doodled more concept art involving the three characters in my storyline with each of them in different poses to make it more dynamic. I thought that shading it in would improve the appearance of the sketches.

concept ar character poses 2

 

These are only some more sketches I made to explore the different poses and angles of my characters involved in my storyline. It was good practice for using different poses I’m unfamiliar with.

setting concept art 1

 

Here I had sketched some concept artwork of my environment of where my story is set in. This wasn’t done using a reference of sorts, which is why this appears to be in a cartoon style. The second picture below is more a remake of the first image containing my concept artwork.

setting concept art 2

concept art crosshatch

Here is a page of doodles with an outfit change for my character to see how they’d look with a beanie (inspiration from my common clothing style) from which I thought was a nice change to look at, despite the repetitive fashion sense I have given the character.

Alternate Universe (A.U.)

Our tutor wanted us to come up with different ideas that still include the original concept that our own story/idea had contained. I was struggling with coming up with different concepts for an alternate storyline with the same characters.

A.U. concept art

I had concepts which included the main character having an older sister that was being stalked by a demonic entity in the real world to the point where she driven to paranoia and depression. The demon often causes supernatural destruction to places and people she comes by or visits.

A.U. concept art 2

 

I also have an idea of the same boy (likely older) becoming a demon slayer. The concept may need some more development, but at the time of coming up with alternative ideas for our story, I thought that this story would work (even if it’s seems cliche from watching Blue Exorcist).

Swords reference sheet

 

Both the sketches of the swords and the dog have been referenced for a guideline to draw realism as on option. It had been roughly sketched in minutes. I had searched through different images on google images to look for different types of sword and breeds of dogs as well.

Labrador reference sheets

 

Mood boards

For my mood boards, I made sure to research images linking to dogs (the main character’s pet), swords (possible weapon), demons (for the alternate universe storyline), spirits (minor characters). Looking through google images for pictures have been useful for me to develop m concept art more and along with that I would be able to create more realistic artwork or maybe manga style artwork as they have realistic elements.

Print
Forests and Swords

 

Print
Dogs and Castles

 

Concept art moodboard 3
Demons and Spirits

 

Ideas for final piece

With all the development of the sketches of the setting, characters, references and influences which had benefited my series of sketches of my own concept story, I had managed to get inspiration and develop ideas of how I may have wanted my final pieces to look (based on the concept artwork I had done). I wanted to try different ideas with different types of media since I felt that it lacked that area in most of my concept art that I had produced through the whole unit that we had been doing.

final design 1 (digital)
digital painting (first final design for concept art)

 

final design 2
coloured pencil sketch (second design for concept art)

 

final design 3
unfinished traditional painting (third design of concept art)

 

final design crosshatch sketch
cross hatch sketch (fourth design of concept art)

 


 Evaluation

To hopefully sum it all up, I have been developing concept art and taking references which would have helped me through my time of creating other designs for the settings of where my story was set and create concept art for my alternate universe ideas for my story. I managed to look at references from the environment and using google images to help in creating a variety of different art styles for my characters. It also helped when I had made a mood board containing different themes that link to my story environment/characters such as castles, forests, demons (antagonist), dogs (protagonist’s pet dog) and swords (weapon). Though I had made plenty of concept art and final pieces made from different types of media. I felt that may be I should of made some more clothing designs for the character rather than developing artwork with the same clothes the main character wears every time. The tutor did show us examples of concept artwork where there are different costume designs for the same character. I managed to create my artwork from using different references and using my mood boards to gain inspiration for new ideas.